Later I will try to expand on this, but for now I want to write some concerns about martial arts and non martial arts.
There are a few skills I find poorly conceived.
Brawling, Melee, Fencing and Martial Arts ... on one side we have the enormous difference between Brawling and Martial Arts ... on the other the inexistent difference between Melee and Fencing.
As a Skill Brawling is quite mediocre, even easy MA are fairly superior to it and cost the same to learn. Meanwhile, Melee and Fencing doesn't even have a difference apart from name (and ignoring the optional rule from the GM guide).
My proposal is to convert Fencing to a martial arts (Pacific Rim style) so swords become more fearsome and Fencing more useful.
And merging Brawling with Melee ... so maybe you cannot do the same damage, but at least you can fight with anything that comes to your hands.
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